![]() Sd1 = )Īssigns a shading node to a material channel. ![]() sd1 $materialName multiplyNode 1 3.00 1.00 sd $materialName multiplyNode 1 0.25 0.25 0.25 sd $materialName multiplyNode 0 1.00 1.00 1.00 Sets the default values of for example a Multiply-node.
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